![]() ![]() vox files from MagicaVoxel, adjust colors in the editor and even add effects like glow or reflections. To help us create voxel-based games, we added custom voxel model support to the engine. ![]() Additionally, full source code access means that our programmers can modify and extend the engine to tailor it to our specific needs. In our opinion it’s the most advanced engine out there, full of features that make your life as a developer much easier. Unreal has been our engine of choice for years now. At its heart, it’s no different from playing with Lego or building a house in Minecraft – and millions of people already do that. The beautiful thing about voxels is that you can just open an editor and start creating. In another prototype we were able to build a whole city in less than a week. Rafal, our team’s artist, was able to create all the characters, architecture and props for our initial level in a matter of hours. When we first tried it, we quickly found out that voxel models could be produced much faster than traditional meshes. Rafal Rybak – our graphics artist – voxel fan art It has its own unique style and we love it! The graphics in Intensive Exposure are just a taste of what can be achieved by combining UE4 and voxels.Īnd last but not least – 3d pixel art just looks great. vox files directly from MagicaVoxel and it worked amazingly well when paired with Unreal’s PBR (Physically-Based Shading) capabilities. ![]() We developed in-house tools to support voxels in UE4 by importing. We were excited both for the unique art style and the gameplay possibilities, like making every object in the game fully destructible. We had been working with voxels long before creating Intensive Exposure. Cheerful music, bright colors and voxel-based graphics all contributed to that goal. We knew the theme would be controversial, so we tried to make all aspects of the game as light-hearted and goofy as possible, to make sure it would be received as an innocent joke. In addition to this, because MagicaVoxel is so popular, you’ll also find a treasure trove of tutorials that teach you how to use pretty much any aspect of the program.So we started working on a prototype and it showed gameplay potential really fast. Many of them use this program on regular basis and no matter what questions you have someone will probably already have the answer. It supports a large friendly community of artists. Since MagicaVoxel is an open source project, its also very easy to get help on your projects. There are literally thousands of combinations you can use. However every option has properties that you can adjust to customize your own photos for your projects. Some of the amazing visuals come straight out of the box. This gives you ability to create ultra realistic pictures with lights, shadows and shading. Keep in mind one of the most powerful features of MagicaVoxel is the built-in rendering engine that ships with the software. For example, just recently he added a cloud effect for giving voxel models the ability to have realistic looking clouds inside of their scenes. is always adding new features and tools to either make the program easier to use, or give creators the ability to more cool effects to their creations. One awesome thing about MagicaVoxel is that it’s constantly being updated. ![]()
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